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by Marty Gabel
Sun, May 27, 2007, 3:00 am PDT

Much has changed in the last 40 years. but one thing is the same: People of all ages are still hunkered in front of screens, with controllers in their hands, fighting like hell to win at video games. From its humble "brown box" beginnings by German inventor Ralph Baer, to its current sleek and sexy lines, this regular fixture in living rooms the world over has proved a roaring success. Of course, there's been a few bumps along the way. Not every game was suitable viewing for kids, some titles continue to stir up trouble , and one sucked so badly it had to be buried in the desert. Console manufacturers have come and gone—some forever beloved, others gracefully forgotten—but thanks to Wired, we will continue to enjoy them, celebrate their unique place in history, and do everything we can to score big.

Filed under: Video Games, Games

by Marty Gabel
Mon, May 14, 2007, 3:00 am PDT

Video gaming is a multi-billion dollar industry, and the production values of the latest console or PC titles usually show it. Of course, it didn't always used to be that way. Thanks to the folks at GamesRadar you can now enjoy (or suffer through) the most spectacularly bad openings of all time without even having to play them. Admittedly, it doesn't start too badly. "Zero Wing" led to one of the Internet's most endearing memes, for example, and there are plenty of movies out there with terrible acting to laugh at. But when a poor imitation of James Earl Jones narrates the long winded introduction to "Savage Skies," nothing really makes sense. And perhaps "Beat Down: Fists of Vengeance" lost something in the translation? The true winner (or loser) is "Ikari Warriors II: Victory Road," released back in 1998 for the NES. This one is so bad that even GamesRadar dares you to walk the entire victorious path: "Think you have the stones to watch it from start to finish? We dare you to try, punk."

Filed under: Video Games

by Trystan Bass
Sun, March 11, 2007, 3:00 am PDT

Putting stuff on your cat is so five minutes ago. These days, it's all about cats and Wii. Yep, Nintendo's latest gaming console has feline fans too, and they're happy to pose for the cameras. Eric and Emily first noticed their kitty's fondness for the Wii, and a web site soon came purring into existence. Photos poured in from around the world. Wii wizard Gandalf wields his wand judiciously, while El Chango gnaws on the Nintendo treat. Louis plays a good Wii game, and Tindra seems to be stockpiling consoles. WiiKitty junkies can download wallpaper for their desktops and learn how to make MiKitties for their games. Living with a WiiKitty of your own? Send in a photo. Just remember, no kitties or Wiis should be harmed in the making of your entry.
by Marty Gabel
Tue, January 16, 2007, 3:00 am PST

When Nintendo launched its Wii games console last year, many were surprised at just how quickly it took off (quite literally, for many). With every Wii comes a Mii of course, but for those uninitiated in such techno-babble, a "Mii" is simply a character you create on the console to represent yourself to friends and the Nintendo community. Here's the key, though: Miis don't have to look like you. Maybe you'd like Mr. T to be your gaming face? Or is Jay Leno more your style? Why not abandon celebrities and go for someone more historic, like Einstein or Honest Abe? Browse through the thousands of creative characters who have already crowded the Mii public square in categories like cartoons, science fiction, and music. We're pretty sure you'll find something here that'll make you wave your Wiimote in the air with joy.

Filed under: Video Games, Games, Nintendo Wii

by Gordon Hurd
Sun, January 08, 2006, 3:00 am PST

Video game journalism may still be working its way up the ladder of media legitimacy, being, as it is, mostly dedicated to reworking press releases and linking to cheats. If that just makes you want to log off, try The Escapist. This PDF and web-based publication is by and for the men and women who grew up in the late '70s and '80s along with the dawning video game industry. With feature articles like "When Gamers Breed," "Theory of the Gaming Class ," and a cover story on gaming-on-the-go that features a dude in a suit and tie -- well, you know this isn't by L33T-speaking tweeners. Still, despite the booming economics of the industry and the thought-provoking discourse within its pages, The Escapist remains a magazine that knows (and remembers) what gaming is all about -- escape.

Filed under: Video Games


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